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HERO: Bramble
TITLE: Steele_Axe's Bramble Guide
Written By: Steele_Axe
Date Last Modified: 09/17/21
Spore Breath
Activate to spew out spores in front of you for 2.5 seconds, dealing up to 100 / 175 / 250 / 325 Magic Damage over 3 seconds (healing for 0.5x the damage dealt to enemy heroes). Damage effect lingers for 0.5 seconds. After 2.5 seconds, anyone within the cone will be Stunned for 1.75 seconds.
Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
Ensnaring Shrubbery
Target an Ally (or self) to enshroud them with shrubbery for 3 / 4 / 5 / 6 seconds. Enemies around the target receive a 20% Movement Speed Slow.
While affected by Ensnaring Shrubbery, taking hero damage Heals the target and all allies in a 400 unit radius for 35% of the damage taken.
Also spawns a trail that grants yourself and allies 40 / 50 / 60 / 70 Movement Speed and Unitwalking while they are on the trail. Each part of the trail remains on the ground for 6 seconds after spawning.
Chomp!
When off cooldown, your attack Chomps the target, dealing {0,5,6,7,8}% of Bramble's Max Health as bonus Magic Damage (healing for 0.5x the damage) and putting the skill on cooldown. Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
Staff of the Master gives you 10% Max HP and 1% more for every kill or assist. Cooldown is also reduced to 3 seconds.
Entangling Vine Wall
Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.
Vine Wall lasts for 6 / 8 / 10 Seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Minor Totem
1 Strength
1 Agility
1 Intelligence
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Beastheart
215 Health
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Lifetube
4.5 Health/s
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Wind Whistle
15 Movement Speed
Axe of the Malphai
25 Strength
Beastheart
215 Health
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Pickled Brain
200 Mana
Glowstone
200 Health
120 Mana
Ensnaring Shrubbery
Target an Ally (or self) to enshroud them with shrubbery for 3 / 4 / 5 / 6 seconds. Enemies around the target receive a 20% Movement Speed Slow.
While affected by Ensnaring Shrubbery, taking hero damage Heals the target and all allies in a 400 unit radius for 35% of the damage taken.
Also spawns a trail that grants yourself and allies 40 / 50 / 60 / 70 Movement Speed and Unitwalking while they are on the trail. Each part of the trail remains on the ground for 6 seconds after spawning.
LVL 1
Spore Breath
Activate to spew out spores in front of you for 2.5 seconds, dealing up to 100 / 175 / 250 / 325 Magic Damage over 3 seconds (healing for 0.5x the damage dealt to enemy heroes). Damage effect lingers for 0.5 seconds. After 2.5 seconds, anyone within the cone will be Stunned for 1.75 seconds.
Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
LVL 2
Chomp!
When off cooldown, your attack Chomps the target, dealing {0,5,6,7,8}% of Bramble's Max Health as bonus Magic Damage (healing for 0.5x the damage) and putting the skill on cooldown. Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
Staff of the Master gives you 10% Max HP and 1% more for every kill or assist. Cooldown is also reduced to 3 seconds.
LVL 3
Ensnaring Shrubbery
Target an Ally (or self) to enshroud them with shrubbery for 3 / 4 / 5 / 6 seconds. Enemies around the target receive a 20% Movement Speed Slow.
While affected by Ensnaring Shrubbery, taking hero damage Heals the target and all allies in a 400 unit radius for 35% of the damage taken.
Also spawns a trail that grants yourself and allies 40 / 50 / 60 / 70 Movement Speed and Unitwalking while they are on the trail. Each part of the trail remains on the ground for 6 seconds after spawning.
LVL 4
Chomp!
When off cooldown, your attack Chomps the target, dealing {0,5,6,7,8}% of Bramble's Max Health as bonus Magic Damage (healing for 0.5x the damage) and putting the skill on cooldown. Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
Staff of the Master gives you 10% Max HP and 1% more for every kill or assist. Cooldown is also reduced to 3 seconds.
LVL 5
Entangling Vine Wall
Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.
Vine Wall lasts for 6 / 8 / 10 Seconds.
LVL 6
Ensnaring Shrubbery
Target an Ally (or self) to enshroud them with shrubbery for 3 / 4 / 5 / 6 seconds. Enemies around the target receive a 20% Movement Speed Slow.
While affected by Ensnaring Shrubbery, taking hero damage Heals the target and all allies in a 400 unit radius for 35% of the damage taken.
Also spawns a trail that grants yourself and allies 40 / 50 / 60 / 70 Movement Speed and Unitwalking while they are on the trail. Each part of the trail remains on the ground for 6 seconds after spawning.
LVL 7
Ensnaring Shrubbery
Target an Ally (or self) to enshroud them with shrubbery for 3 / 4 / 5 / 6 seconds. Enemies around the target receive a 20% Movement Speed Slow.
While affected by Ensnaring Shrubbery, taking hero damage Heals the target and all allies in a 400 unit radius for 35% of the damage taken.
Also spawns a trail that grants yourself and allies 40 / 50 / 60 / 70 Movement Speed and Unitwalking while they are on the trail. Each part of the trail remains on the ground for 6 seconds after spawning.
LVL 8
Chomp!
When off cooldown, your attack Chomps the target, dealing {0,5,6,7,8}% of Bramble's Max Health as bonus Magic Damage (healing for 0.5x the damage) and putting the skill on cooldown. Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
Staff of the Master gives you 10% Max HP and 1% more for every kill or assist. Cooldown is also reduced to 3 seconds.
LVL 9
Chomp!
When off cooldown, your attack Chomps the target, dealing {0,5,6,7,8}% of Bramble's Max Health as bonus Magic Damage (healing for 0.5x the damage) and putting the skill on cooldown. Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
Staff of the Master gives you 10% Max HP and 1% more for every kill or assist. Cooldown is also reduced to 3 seconds.
LVL 10
Entangling Vine Wall
Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.
Vine Wall lasts for 6 / 8 / 10 Seconds.
LVL 11
Spore Breath
Activate to spew out spores in front of you for 2.5 seconds, dealing up to 100 / 175 / 250 / 325 Magic Damage over 3 seconds (healing for 0.5x the damage dealt to enemy heroes). Damage effect lingers for 0.5 seconds. After 2.5 seconds, anyone within the cone will be Stunned for 1.75 seconds.
Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
LVL 12
Spore Breath
Activate to spew out spores in front of you for 2.5 seconds, dealing up to 100 / 175 / 250 / 325 Magic Damage over 3 seconds (healing for 0.5x the damage dealt to enemy heroes). Damage effect lingers for 0.5 seconds. After 2.5 seconds, anyone within the cone will be Stunned for 1.75 seconds.
Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
LVL 13
Spore Breath
Activate to spew out spores in front of you for 2.5 seconds, dealing up to 100 / 175 / 250 / 325 Magic Damage over 3 seconds (healing for 0.5x the damage dealt to enemy heroes). Damage effect lingers for 0.5 seconds. After 2.5 seconds, anyone within the cone will be Stunned for 1.75 seconds.
Overhealing will grant a Shield for 5 seconds. Max Shield Health of 400.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Entangling Vine Wall
Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.
Vine Wall lasts for 6 / 8 / 10 Seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25