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Spore Breath Mana Cost: 100
Activate to spew out spores in front of you for 2.5 seconds, dealing up to 100 / 175 / 250 / 325 Magic Damage over 3 seconds. Damage effect lingers for 0.5 seconds. After 2.5 seconds, anyone within the cone will be Stunned for 1.75 seconds.
- Action: Self Position
- Type: Enemy Units
Bramble shoots out a cone of spores that deals Magic Damage and after 2.5 seconds Stuns any targets still remaining in the cone.
Ensnaring ShrubberyRange: 700 | Mana Cost: 60
Target an Ally (or self) to enshroud yourself with shrubbery for 3 / 4 / 5 / 6 seconds. Enemies around the target are slowed by 25 / 30 / 35 / 40%.
While affected by Ensnaring Shrubbery, taking hero damage Heals yourself and all allies in a 400 unit radius for 40% of the damage applied.
- Action: Target Entity
- Type: Ally Heroes
Surrounds target ally with Ensnaring Shrubbery that slows nearby enemies and heals nearby allies for a percentage of the hero damage you take.
Passively grants you and nearby ally heroes and player controlled units a tapering 25 / 50 / 75 / 100 Movement Speed buff for 3 Seconds when they attack.
Movement Speed bonus is halved for ranged heroes.
- Action: Passive
Bramble emits an aura that invigorates nearby allies, causing their attacks to grant them temporary movement speed.
Entangling Vine WallRange: 800 | Mana Cost: 100,150,200
Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 250 attack range and deal 20 / 30 / 40 Damage per attack as well as Slow for 30 / 40 / 50% for 1.5 Seconds.
Vine Wall lasts for 6 / 8 / 10 Seconds.
- Action: Target Vector
- Type: Enemy Units
Vector target a wall of vines that attack and slow nearby enemies.
ADVANCED HERO STATS
STRENGTH: 24 ( +2.5 )
INTELLIGENCE: 18 ( +2 )
AGILITY: 15 ( +1.6 )
ATTACK SPEED: 0.68
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
WINS: 812 (54.7%)
LOSSES: 672 (45.3%)
AVG K/D/A: 4.7 / 6.0 / 11.2
AVG GPM: 301.448
AVG CREEP KILLS: 82.0
HOW TO PLAY
Learn more on how to play this hero!
When the war spread from the northlands into the jungles of Newerth, both man and Deamon discovered why the natives call the land Death's Cradle. Creatures warped from the chaos of the past abide in these forbidden lands, where beasts are prey and plants are predator. Deep in these jungles, the Keeper found the eldest of the mantraps and fed it the blood of the corrupted - Deamons and the fallen. Filled with their dark power, Bramble now stalks her chosen meals across the battlefields, helping destroy the enemies of the Keeper...