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JoustRange: 1000 | Mana Cost: 90,100,110,120
Target a direction to dash forward up to 1000 units passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.0 second Stun.
- Action: Target Position
- Type: Enemy Units
Benzington charges forward passing through enemies and stopping. Enemies hit are Stunned and receive damage.
Royal Stomp Mana Cost: 70,75,80,85
Activate to pull all nearby enemies 200 / 250 / 300 / 350 units towards you and reduce their Movement Speed by 40% for 2 / 2.5 / 3 / 3.5 seconds.
- Action: Self Position
- Type: Enemy Units
Benzington's mount smashes the ground pulling in and slowing enemy units.
Lance-A-Long Mana Cost: 85,100,115,130
Passively increases your attack range by 50 / 100 / 150 / 200.
Activate to apply a buff to yourself for 4 seconds. This buff sets your next basic attack to 428 attack range and adds up to 100 / 180 / 260 / 340 Magic Damage.
Your attacks passively build up to 4 charges, increasing the damage of your active.
- Action: Target Self
Most lances are of considerable length. Benzington's is just a bit longer than most and he can smash enemies with it.
KnightfallRange: 3000,4000,5000 | Mana Cost: 100,150,200
Target an enemy at considerable range to leap into the air and become invulnerable for 3 seconds.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
Staff of the Master Increases cast range to global and damage done.
- Action: Target Entity
- Type: Enemy Heroes
Every Lancer knows how to jump, not every Lancer can jump across Newerth and still hit their target.
ADVANCED HERO STATS
STRENGTH: 20 ( +2.0 )
INTELLIGENCE: 17 ( +1.8 )
AGILITY: 20 ( +2.7 )
ATTACK SPEED: 0.71
MOVEMENT SPEED: 300
HERO USAGE(LAST 7 DAYS)
WINS: 531 (40.8%)
LOSSES: 769 (59.2%)
AVG K/D/A: 6.5 / 6.6 / 8.5
AVG GPM: 296.316
AVG CREEP KILLS: 91.0
HOW TO PLAY
Learn more on how to play this hero!
The beavrels are a proud species, fiercely protective of their territory. Dangerous enough with tooth and tail, they have adapted to the daemon threat by forming the Lancer Brotherhood, led by the fearless Sir Benzington upon his loyal fearet Balric. His righteous lance was crafted for one purpose: piercing the very heart of the Hellbourne.